About the project The car parking lot scene was created making use of DirectX functionalities with the help of rastertek tutorials. As this is a standalone 3D scene, the user can only take control of the camera and move around in the space to view the scene. This is a graphics programming project which consists of several functionalities such as Camera movement, Bump Map texture, Instancing, Ambient Sound and loading and rendering of car, walls and parking sign models.
As this is a DirectX application, programming language C++ and the shader language HLSL was used to create this.